Nothing like hotseating a console game with an out-of-town friend for a few days to get you long past the end of disk one.
But with controller swapping, comes strategic differences and philosophical clashes. After hashing out our differences in front of the monitor with Irish Whiskey, we came up with a standard, go-to party structure.
My general philosophy, despite what the structure of the materia system seems to imply, is to separate each character into a distinctive role. Cloud is the hearty melee fighter, Yuffie is the healer, and Cid casts most of the offensive spells. Materia configuration, of course, is always contextual but a typical setup would look like this.
Cloud:
Weapon
- Added effect paired with Time for stop and slow
- Elemental with Phoenix for fire damage with the added bonus of the toughest party member with a life all.
- Counter Attack
- Luck Plus
Armor
- Deathblow pair with Added Cut, so if Deathblow misses there is still some DPS.
- HP Plus
- Cover since he has the most HP with the bonus that it encourages more limit breaks. (context will occasionally dictate that Cloud also be given fury, if he can stand the damage increase debuff)
- Speed Plus
- And Ultima for a powerful attack all spell or Enemy Skill for its utility (attack all, heals, dispels and the like)
Yuffie:
Weapon
- Restore plus All materia
- Comet for some sort of strong magic attack
- Fullcure
- Odin (the power of the summon materia attack is a bonus, I really just use it for MP and Magic buffs)
- Enemy skill for utility (e.g., Big Guard!)
- Steal
- Magic Plus
Armor
- NeoBahamat, and Leviathan
- MP Plus
- Revive
Cid:
Weapon
- Contain for powerful single target magic with the attending debuffs (freeze, slow, etc.)
- Barrier, mostly for Reflect which, as you know is a tricky spell to use.
- Destruct for the DeBarrier and DeSpell
- Gravity
- Heal, so Yuffie can focus on healing HP when poison and other status effects are housing the party.
Armor
A few other thoughts, for other party memebers not shown here.
Thoughts, philosophical differences, or confused questioning encouraged in the comments.
Disc: 2
Location: Golden Saucer Area
Cloud’s level: 50
Timer: approx. 13:26 (we have the snowboarding mini-game, people!)
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Read Gavin Craig’s week 6 post