Comments on: Sucked in https://idlermag.com/2011/06/01/sucked-in/ A U.S. Webzine: 2010-2013 Thu, 17 May 2012 13:03:25 +0000 hourly 1 http://wordpress.com/ By: Cave Story: Jumping into story « The Idler https://idlermag.com/2011/06/01/sucked-in/#comment-3694 Thu, 17 May 2012 13:03:25 +0000 http://idler-mag.com/?p=5498#comment-3694 […] game with the narrative techniques of the classic 2D RPG. (That is, it’s another example that game architecture isn’t determinative of genre.) The game uses platform mechanics to allow the player to navigate the world, but RPG mechanics to […]

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