Comments on: The world doesn’t end https://idlermag.com/2012/04/27/the-world-doesnt-end/ A U.S. Webzine: 2010-2013 Mon, 17 Mar 2014 23:34:33 +0000 hourly 1 http://wordpress.com/ By: Gavin Craig https://idlermag.com/2012/04/27/the-world-doesnt-end/#comment-3619 Sun, 29 Apr 2012 01:41:28 +0000 http://idlermag.com/?p=9590#comment-3619 In reply to encyclocrat.

I love how Mass Effect can’t win–it’s too open for the narrative to quite work, and not really open enough to provide the sort of experience that a sandbox game does. And it still works, somehow, sort of.

I’m with you though, that I would have loved just one planet, one nebula, one ruin that was there just for its own sake. The wreck of the Normandy comes closest, maybe.

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By: encyclocrat https://idlermag.com/2012/04/27/the-world-doesnt-end/#comment-3615 Sat, 28 Apr 2012 03:50:30 +0000 http://idlermag.com/?p=9590#comment-3615 I rather liked Mass Effect 2 in terms of its character development of Sheppard’s companions; Sheppard however is barely touched in the trilogy (indeed one of the better parts of the Mass Effect 3 was existential crisis later on in the game).

What could have connected, or rather stringed all these quests together was showcasing the grandeur of the universe. Mass Effect 1 allowed you step upon planets that had desolate for countless millenniums. This was what you were fighting to prevent.

That is what Mass Effect 2 did not embrace fully in my opinion.

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