Comments on: Cave Story: Jumping into story https://idlermag.com/2012/05/17/cave-story-jumping-into-story/ A U.S. Webzine: 2010-2013 Thu, 14 Jun 2012 15:33:59 +0000 hourly 1 http://wordpress.com/ By: Cave Story: The zig-zag world « The Idler https://idlermag.com/2012/05/17/cave-story-jumping-into-story/#comment-3730 Wed, 23 May 2012 13:04:46 +0000 http://idlermag.com/?p=9731#comment-3730 […] Last week, I promised that this week’s post would be about narrative in Cave Story, but I’m going to put that off a bit, in part because the game is doing a great job of doling out the story bit by bit in ways that are keeping me interested as a player, and making me feel that I’m not really going to be able to say anything substantial until I can talk about the beginning, middle, and the end all at once. Right now, I know that I’m a robot left over from a war 10 years ago in which people attacked an island and its Mimiga inhabitants. Backed into a corner, the Mimiga ate certain red flowers, and became vicious fighting machines. Now, there are few Mimiga and fewer robots, an evil doctor who wants to exploit the Mimiga, and a good professor who wants to stop him. The whys and wherefores are still up in the air, but it’s becoming clear that everyone knows everyone else. Well, except for me, that is. […]

]]>