EarthBound: Getting started, getting started
EarthBound is a challenging choice for the Gamers’ Club for the same reason, hopefully, that it will be an interesting one. Last week, I wrote that playing EarthBound made one a member of an exclusive club, which is true mostly because the game itself is so hard to find. The only official release of EarthBound … Continue reading
EarthBound: A spiteful crow stole my breadroll
Unlike many other RPGs (“Role-Playing Games” for you Normals), EarthBound (for Super Nintendo) has you name all of the characters at the start of the game, even though you won’t see all of them until later. I indulged a bit and set Ness’s name as Dan, but kept the rest of the names their defaults: … Continue reading
EarthBound: I just don’t know
Despite the screenshot, I am not entirely sure about this game. The game mechanics themselves are uninspired. Kill stuff and gain experience to get new abilities and increase incomprehensible stats at a mathematically consistent rate. And, as I mentioned last time, the enemies are brutal, a misplaced heal and you’re done, which means a lot … Continue reading
EarthBound: All my friends are in there
I decided to try another play-through blog series, and this time it is EarthBound for the Super Nintendo Entertainment System (both of my readers will remember my previous adventure, Final Fantasy VII Revisited). I have many, many fond memories of EarthBound. Sure, the graphics may appear very dated by today’s standards, but I am certain … Continue reading
EarthBound: Starting blind
In what is becoming a familiar position for me, I’m coming into this hopelessly, happily blind. I’ve never played EarthBound before. I’ve heard rumors and conspiracy theories about this strange game from a strange series, most of which has never been available in the US. (Maybe I’ll talk about the strange theories later, but suffice … Continue reading
EarthBound: Pay phones and save states
I taken more stabs at this Earthbound/Mother 2 than I care to admit and each time I ended up the one murdered. Heaven knows it isn’t the weirdness. I’ve spent the better part of my life in weirdness, much of which happens to be Japanese. FLCL and The Tatami Galaxy, both coming-of-age, fourth-wall breaking, culturally … Continue reading