EarthBound: I just don’t know

Despite the screenshot, I am not entirely sure about this game. The game mechanics themselves are uninspired. Kill stuff and gain experience to get new abilities and increase incomprehensible stats at a mathematically consistent rate. And, as I mentioned last time, the enemies are brutal, a misplaced heal and you’re done, which means a lot … Continue reading

EarthBound: Starting blind

In what is becoming a familiar position for me, I’m coming into this hopelessly, happily blind. I’ve never played EarthBound before. I’ve heard rumors and conspiracy theories about this strange game from a strange series, most of which has never been available in the US. (Maybe I’ll talk about the strange theories later, but suffice … Continue reading

EarthBound: Pay phones and save states

I taken more stabs at this Earthbound/Mother 2 than I care to admit and each time I ended up the one murdered. Heaven knows it isn’t the weirdness. I’ve spent the better part of my life in weirdness, much of which happens to be Japanese. FLCL and The Tatami Galaxy, both coming-of-age, fourth-wall breaking, culturally … Continue reading

Clearly, the time was right

For all you Final Fantasy junkies, just as the Gamers’ Club playthough of Final Fantasy VII has wrapped up, Kirk Hamilton and Leigh Alexander at Paste are working on a playthrough of their own. You can check it out at http://www.pastemagazine.com/articles/2011/03/the-final-fantasy-vii-letters-part-1-welcome-to-mi.html

And just in case you need to catch up (or want to compare and contrast), The Gamer’s Club FFVII playthrough got started here, here, and here, and a full archive is available here.

FFVII: The end

At last. This experiment is finally at an end. Sort of. By sort of, I mean I defeated the game—specifically Sephiroth in all of his forms—and watched the end movies. But am I finished? Hardly. There is a lot of game left. Sigh. I saved in the North Crater just before the final battles, which … Continue reading

FFVII: Now that’s an ending

As promised last week, it’s done. Sephiroth has gone down. The logistics: I’ve been playing with the final battle party, and while my last go-round might have worked if the game hadn’t frozen up on me, I did things a bit differently this time. Before making my way into the Northern Crater, I stocked up … Continue reading

FFVII: It is finished

Well, sort of. Real men, as a friend quipped, kill Emerald Weapon, not Sephiroth, for old time’s sake. And, I suppose, he’s right, considering how easy it is to bear Sephiroth, but it doesn’t make me any less happy to be done with the game. Don’t here what I am not saying, I love FFVII … Continue reading

FFVII: Wasting time

I put in a decent amount of time over the weekend. But, I probably only progressed in the story about maybe an hour. You’re thinking, “huh?” or more likely, “Cripes, when is this blog series going to end?” Well. I spent too much time mastering materia and trying out some side-quests.

FFVII: So close

Like many people, I’ve played more Final Fantasy games than I’ve finished. I’ve spent significant time playing Final Fantasies I, III, IV, VII, X, X-2, and XIII, but I’ve only beaten I, IV, X, and X-2. Some of the titles, like XII and XIII, it’s really a matter of time—that is, I just haven’t spent … Continue reading

FFVII: Breaking through the wall

I think it’s been apparent to anyone reading my posts over the past few weeks that I felt like I’d hit a wall in Final Fantasy VII. I’d been playing the game for more than two months, and it felt like I wasn’t getting anywhere. I was getting antsy. Last week, happily, I finally made … Continue reading